Introduction[]
Health: 10901
Play-style: Offensive, Footsies
Dash Type: Run
Enkidu is a so-called "playfeel" character which doesn't require long combos. You can win just fine if you are able to anticipate the opponent and utilize his Special Attacks correctly. Most of Enkidu's attacks are meant for close-quarters combat and as such they suffer from having a short range. However, Enkidu possess many tools which help him to survive from the enemy's projectiles.
Specialty: Havoc
Enkidu's Special Attacks gain increased damage and stun when they are landed on an enemy which is still in the middle of their attack animation.
Move List[]
Normal Moves[]
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-5a.png | Punches that deal two hits. Good pressure tools. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-2a.png | A low. Extremely short reach. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-5b.png | Enkidu extends his leg for a long-reaching horizontal kick. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-2b.png | Hits the opponent with his elbow in a tackle-like manner. |
Input | Damage | Guard | Cancel | ||||||||||||
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Dash ![]() |
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File:Enk-db.png | A short hop kick with small range. Crumples on a Counter Hit. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-5c.png | Lowers his back to reach the opponent with a palm strike. Cherged version is a slow overhead punch. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-2c.png | Moves a little forward in a low posture and then does an uppercut. |
Input | Damage | Guard | Cancel | ||||||||||||
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Dash ![]() |
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File:Enk-dc.png | Leaps into air and comes down with a knee kick. Can be special cancelled in midair. |
Input | Damage | Guard | Cancel | ||||||||||||
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j. ![]() |
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File:Enk-ja.png | Spreads hands out in a diagonally downward angle. |
Input | Damage | Guard | Cancel | ||||||||||||
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j. ![]() |
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File:Enk-jb.png | Downward angles kick |
Input | Damage | Guard | Cancel | ||||||||||||
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j. ![]() |
Stand | ||||||||||||||
File:Enk-jc.png |
Command Normals[]
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-5bbb.png | Moves constantly forward while doing several punches. Special Cancelable. Not safe on block. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-5ccc.png | Moves constantly forward while doing several punches. Special Cancelable. Not safe on block. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-2ccc.png | Moves constantly forward while doing several punches. Special Cancelable. Not safe on block. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-3c.png | Low sliding up kick which launches the opponent. Can be charged to slide for longer distance. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-4c.png | Creates a vertical shockwave using his palms. Shockwave nullifies projectiles. |
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-6c.png | Ax kick. Chargeable into an overhead. |
Input | Damage | Guard | Cancel | ||||||||||||
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j. ![]() ![]() |
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File:Enk-jcc.png | Aerial ax kick that comes crashing down. |
Throw[]
Input | Damage | Guard | Cancel | ||||||||||||
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File:Enk-throw.png | Punches the opponent and then blows them away with a shoulder tackle. |
Force Function[]
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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![]() ![]() (Hold to charge) |
Reversal Spin | 回天旋 | |||||||||||||
File:Wag-ff.png | Uses his hands to leap into midair legs first and does a rising spin kick. Can be cancelled into other moves at any stage. |
Special Moves[]
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Three Forbidden Impacts | 三戒衝 | |||||||||||||
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Takes a small step forward and punches. |
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Third Commandment: Smash | 参之戒:砕 | |||||||||||||
File:Enk-sankai2.png | Several punches from above. |
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Third Commandment: Pierce | 参之戒:穿 | |||||||||||||
File:Wag-kugel2.png | Several punches from above. |
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Second Commandment (Reverse): Sever | 弐之戒(裏):断 | |||||||||||||
File:Enk-sankai4.png | Several punches from below. |
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Third Commandment (Reverse): Fierce | 参之戒(裏):烈 | |||||||||||||
File:Enk-sankai5.png | Several punches from below. |
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Chaining Thighs | 連環腿 | |||||||||||||
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Diagonally upward kick. Works as an antiair. |
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Trampling Echo | 踏鳴 | |||||||||||||
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Slams his fists down from above him into the ground causing a shockwave. Great hitbox. |
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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j. ![]() ![]() ![]() ![]() ![]() ![]() |
Slashing Air Edge | 斬空尖 | |||||||||||||
File:Enk-zankuu.png | A diving kick in about 30 degree angle. Downs on hit, but can be comboed from. |
Infinite Worth[]
Input | English Name | Japanese Name | Damage | Guard | Cancel | ||||||||||
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Spiraling Twin Palm Strike | 螺旋双掌打 | |||||||||||||
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Unleashes the aura from within him arms and launches a projectile that moves across the screen. |